

It’s not jaw dropping but characters and environments have a nice clean, stylised look.

Most notably, the game delivers some improved visuals. With the advance of time, certain things have obviously changed since the turn of the century. The world-building is a nice touch which also focuses on characters, both friendly and adversarial. It certainly adds some flesh to the school’s troubled history and the spectres that roam. You fill in the gaps with speculation and facts from notes you’ll gather throughout your time at the school. The horror it draws from is very traditional with ghost stories and rumours shaping the hauntings. Naturally, it doesn’t take too long for this to go south and a lock-in at the school quickly ensues. He’s trying to deliver some chocolates to a girl he’s taken a shine to. White Day sees you inhabit the newly-transferred shoes of Lee Hui-min.

Has time been kind to this tale of ghost stories and valentines? A 2009 mobile re-release provides the basis for this latest repackaging. Originally a 2001 release, White Day: A Labyrinth Named School is developed by Korean developers Sonnori. Sometimes it’s nice to return to a survival horror with Asian sensibilities. Augin PS4 / Reviews tagged asian horror / pesky kids / puzzles / stealth / sunnori / survival horror / white day: a labyrinth named school by Mike
